/*
 * This file is part of aion-engine <aion-engine.com>
 *
 * aion-engine is private software: you can redistribute it and or modify
 * it under the terms of the GNU Lesser Public License as published by
 * the Private Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * aion-engine is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser Public License for more details.
 *
 * You should have received a copy of the GNU Lesser Public License
 * along with aion-engine.  If not, see <http://www.gnu.org/licenses/>.
 */
package com.aionengine.gameserver.model.templates.staticdoor;

import java.util.EnumSet;

/**
 * @author Rolandas
 */
public enum StaticDoorState {
    NONE(0),
    OPENED(1 << 0),
    CLICKABLE(1 << 1),
    CLOSEABLE(1 << 2),
    ONEWAY(1 << 3);

    private StaticDoorState(int flag) {
        this.flag = flag;
    }

    private int flag;

    public int getFlag() {
        return flag;
    }

    public static void setStates(int flags, EnumSet<StaticDoorState> state) {
        for (StaticDoorState states : StaticDoorState.values()) {
            if (states == NONE)
                continue;
            if ((flags & states.flag) == 0)
                state.remove(states);
            else
                state.add(states);
        }
    }

    public static int getFlags(EnumSet<StaticDoorState> doorStates) {
        int result = 0;
        for (StaticDoorState state : StaticDoorState.values()) {
            if (state == NONE)
                continue;
            if (doorStates.contains(state))
                result |= state.flag;
        }
        return result;
    }
}
